To get high dps values and brag to your other 14 year old friends, focus on clip size, rate of fire, headshot damage multipliers, and reload speed. Reload speed and clip size will give you the highest paper dps (look at the pp19 and how many bullets you actually have to use). Also consider how accurate you are.
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Accessing your Character tab in game lets you view all of your character attributes as they are impacted by your Stats, Skills and Gear.
Weapons
Weapon Damage: Damage at optimal range with the current weapon and all bonuses included
Critical Hit Chance: Critical hit chance with the current weapon
Critical Hit Damage: Additional damage dealt with a critical hit
Headshot Damage: Additional damage dealt with a headshot
Accuracy: Accuracy with the current weapon
Stability: Stability with the current weapon
Range: Optimal range with the current weapon
Reload Speed Bonus: Total Reload Speed Bonus
All Weapons Damage Bonus: Bonus damage with all weapons
Assault Rifle Damage Bonus: Bonus damage with Assault Rifles
LMG Damage Bonus: Bonus damage with Light Machine Guns
Marksman Rifle Damage Bonus: Bonus damage with Marksman Rifles
Pistol Damage Bonus: Bonus damage with Pistols
Shotgun Damage Bonus: Bonus damage with Shotguns
SMG Damage Bonus: Bonus damage with Submachine Guns
Combat
Damage to Elites: Increases damage done to Elite and Named enemies
Health on Kill: Regain a percentage of your max Health whenever you kill an enemy
Enemy Armor Damage: Increases damage done to enemy armor
Threat: Modifies the threat generated by you in combat
Skills
Skill Power: Improves your skills
Skill Haste: Improves the cooldown of your skills
Signature Skill Resource Gain: Improves how often you can use the Signature skill
Survivability
Max Health: The total maximum health of your character
Armor: Mitigates a % of weapon damage
Health Regeneration: How much health you get back per second when your regeneration is active
Protection from Elites: Addtional mitigation vs damage from Elite and Named enemies
All Damage Resilience: Additional damage mitigation against all damage except environmental
Exotic Damage Resilience: How much exotic damage is mitigated
Bleed Resistance: How high a resistance to Blindness/Deafness you have
Burn Resistance: How high a resistance to Burning you have
Disorient Resistance: How high a resistance to Disorientation you have
Disrupt Resistance: How high a resistance to Disruption you have
Shock Resistance: How high a resistance to Shocks you have
Exploration
Virus Filter: How high a contamination level you are protected from
Increased Kill XP: Increases the XP gained from killing enemies
Increased XP for Headshot Kills: Increases all XP received for kills with a headshot
Increased Dark Zone XP: Increases all Dark Zone XP received
Scavenging: Increaseas the chance of finding more and better items
Rewarded Credit: Increases the amount of credits dropped
Rewarded Dark Zone Funds: Increases the amount of Dark Zone funds dropped
Jun 17, 2019 The Basics of The Division 2 Loadouts. Individual pieces of gear often lend themselves to specific playstyles in The Division 2, and if you combine powerful loot in the right ways you can create a character that excels in a particular role. Thanks to talents and bonuses, gear can either boost your damage, skill power, or defense, in addition to the item’s main function. Anybody knows what is the max. Damage on M4, LVOA assult rifles? I can't find the YouTube video, but as I remember after 1.8 nerf it is about 21k. I spent some DivTech and maxed out a LWM4 adn its damage became only 18k. It is a crafted one from blueprint. Blueprint was 256 Gear Score and cost about 1100 Phoenix Credit, so I guessed it is highest level blueprint. Stats in The Division help determine the effectiveness of the player in combat. Stats are broken down into 3 main categories: Firearms, Stamina and Electronics.You gain XP by completing Missions, killing Enemies, discovering new Locations, and giving citizens spare items. Linux dmg.
Slot Stats are some of the most powerful modifications that can be made in The Division.
- 5Best Stats
Summary
Each piece of gear in The Division has a modification slot (sometimes multiple). Each gear mod slot can grant ~140 with a random major attribute, including 1.5% crit chance, which deals massive damage in a short moment. Failing to prioritize your gear mods over other major attributes can make you 'lose out' on ~1k stat points and ~11% crit chance, dropping your potential DPS by a good amount of points. Don't forget to re-calibrate your armor if you see fit. Remeber you can only do it once on each piece of armor so choose it wisely.
How Armor Works
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Simply put, the more armor you have, the more you benefit. With each piece of armor granting a high crit chance and 1% damage reduction for 71.9 armor at level 30 over multiple pieces, increasing from 20% to 30% base damage reduction, you can max out your armor to 65% damage reduction.
Armor effectively mitigates firearms damage, though, so grenade damage is still pretty much unavoidable. That being said, armor is the best way to stay alive for more than a few seconds at a time.
Armor and Special Stats
All armor has built in bonuses, but only a few can get special stats.
Armor stats have a bottom baseline from which all other qualities and stats build from.
A basic set of Purples with no other gear modifications will result in a damage reduction of around 37%. With 1-2 armor bonuses on a standard Purple set, this reduction climbs to around 47%. Purples with 2-4 and above grant around 58% damage reduction. While there is not a hard percentage increase or formula discovered as of yet, it is a fair estimate to say that every two mods on a full set increases damage reduction by 10%, with a cap at 65%.
Optimal Armor
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Most players do not have an immediate need for high end, decked out armor. Unless the player is going into the Dark Zone or fighting in challenge mode, medium armor will work just fine, netting around a 50% damage reduction. This really comes down to roles - if a player intends on being a tank, this conversation is very important, whereas a player who wants to be a DPS fighter should focus on damage traits rather than on gear talents.
Best Stats
There is a theoretical upper end for this discussion. Taking into account random rolls and gear talents, the following will net you the best performance
Chest Piece
Talent: Robust (You have 45% more armor while in cover.)
+ Health
+ Armor
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Backpack
Talent: Specialized (13% of your Firearms and Stamina are added to your Skill Power.)
+ Gear Mod x2
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Knee Pads
Talent: Perceptive (Your Item find and Gold find bonuses are increased by 25%.)
+ Burn Resist
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Holster
Talent: Steadfast (While in cover, health regeneration kicks in twice as fast.)
+ Armor
+ Gear Mod
+ Protection from Elites
Gloves
Talent: Savage (Your Critical hit chance is increased by 13% against targets out of cover.)
+ Health
+ Critical Hit Chance
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Masks
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Talent: Refresh (When your health is in the last segment, all your healing is improved by 30%.)
+ Critical Hit Chance https://ameblo.jp/parmireeses1977/entry-12640452441.html.
+ Damage to Elites
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